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Spirit: my first test of 2.5D

Spirit was my first game prototype, winner at Bit-Summit 4th of the Dengeki Playstation Award for its art style.

I tried to render what i did in 2D for the prototype in 2,5 and see if i could keep the 2D feeling.

full 2D

full 2D

2,5D trial

2,5D trial

behind the scene

behind the scene